Due to some unforseen cercumstances I have had to change my project and move to something non-VR. This is annoying because it means I have less time to produce my game however I am determined to produce something I am happy with and I plan to go back to my VR project in future in my own time when I am able as I really like the concept.
My new design idea is to make a top-down local multiplayer tank game where players want to be the last man standing.
This game concept would work really well on console as a party game.
This Bastion skin from Overwatch matches the theme of the game in a post-apocalyptic environment that is overgrown and getting a bit rusted/dated.
Also from Overwatch I want my weapons to be a similar style to the guns used in the Overwatch universe, the example above is from the character Mercy.
I am also taking inspiration from The Last of Us a game set within a zombie apocalypse. The art and feel of the game is the style I am after with this project as it really shows off the decrepit nature of a world that has been abandoned in a hurry. Another example of this is the real life setting of Pripyat which is a town in the northern U...
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As part of my university course, I have to create a game based around the theme: reclaimed while posting regular dev blogs and sticking to scheduled milestones.
My initial idea for the game is to make some kind of post-apocalyptic shooter taking inspiration from games such as Overwatch, Left4Dead 2 and The Last of Us.